Star is a grind deck which turns around stuns. With all the two
criticals, they dig slowly the opponent's life while soft locking the
opponent with Great star.

Because of Frozen stars, your
opponent will be forced to focus your side monsters, and with Schedar
cassiopeia, lion and Zlatorog, you can refresh the board every
times it gets empty (at least you are supposed to, on paper) .
The main (if not only) formation in the
deck is : size 2 non star to the center, size 1 and size 0 star in the
sides. The size 2 (Zlatarog or Gold lion of nemea) are here to give you
on call advantage, it is logic to call them to the center otherwise
your opponent will ignor them.
Of course, the two stars on the side are here to enable Frozen star.

With all the 2 crits, they have good damages, and Breathen gard can easilly kill at 6 lifes. Which is very unexpected and gives Star good power play (this + Frozen stars).
With gold lion and Cassipeia, they have nice Card advantage.
But outside of that, I hardly find any quality to the deck :
Field control is not that good : They have better power than Wizard, but no destruction.
As a legend world deck, they have very lackluster defense.
But unlike other Legend world's deck they have bad Gauge management. LW gives them gauge, but the huge cost will make you run out of gauge.
It is a pretty straightforward deck, and very unconsistent because of how reliant on Frozen star they are.
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